
- Title – Electronic Super Joy
- Developer – Michael Todd Games
- Publisher – Hard Copy Games
- Platform(s) – Microsoft Windows, OS X, Linux, iOS, Android, Xbox One, Wii U, PlayStation 4, Nintendo Switch (Reviewed)
- MSRP – $15.00
- Release Date – November 28th, 2019
- Review Code Generously Provided by Publisher for this Review
Electronic Super Joy is a game some of you might remember for Youtubers such as Markiplier, Jacksepticeye, and GameGrumps playing years ago. It may be game you found on your own or had it recommended to you and have played since it was released years ago. It may be a game that you’ve never heard of before and your first impressions of the game may be this review.
It seems that there’s a lot of people who’s first experience with Electronic Super Joy is on Nintendo Switch and aren’t aware that the game has been out for a long time. It was first released six years ago in the Summer of 2013 on PC and soon made it’s way to consoles in the coming years.
With the origins of Electronic Super Joy out of the way, let’s move on to the actual game itself. Electronic Super Joy is a Single-player Platformer that follows the story of a human in the search of his stolen butt, yes you read that right. You run, jump, and attack your way through levels until you reach your goal, all while listening to ear-pleasing electronic music.
Let me start by saying you will die in this game and you are going to die a whole lot. There are going to be times where you are frustrated and possibly rage quit as well. It can be a hair-pulling experience at times from regular jumping to boss fights, it can make you want to quit the game altogether. Thankfully, This game has a certain thing going for it that certain games don’t, the ability to be frustrated but continue to be reeled back in fro multiple different reasons.

The controls are very simple, you move with the stick or D-Pad, you jump with (A), you attack with (B), and you can quickly restart with (X). I’ll always like games more when the controls aren’t too overly complicated to a fault and are simple to an advantage. The controls can be a little slippery at times, especially when it comes to the stick or D-Pad, but thankfully these moments aren’t too frequent throughout the game. The simplicity of the control scheme makes it easy to pick up for a couple hours and put down for a day or two, which makes it very accessible for the casual gamer.
As the years have gone by, many other Platformer games have released especially on the Nintendo Switch. So in turn, the game doesn’t have a unique look, but it’s important to keep in mind that it was released over 6 years ago so I can overlook it. The art-style is the same as the controls, it’s simple but effective. The look does what it needs to and doesn’t go overboard with anything in particular.

I cannot go further in this review without mentioning the Soundtrack, it’s amazing. The electronic music is different for every level and also fits that level so well. I never once encountered a level that felt like it had lackluster music, every instrumental was always good to great. It’s really that good, if you don’t believe me, listen to the Soundtrack yourself.
The Nintendo Switch version of Electronic Super Joy has bonus content included with the game, it has three extra campaigns. (Micro-Hell, A Hot Sticky Mess, and X-Bonus Content) Although none of them are too different from the main campaign, it’s still nice that it’s included when in reality it could’ve easily been made available in a paid DLC pack.
Electronic Super Joy is fun and frustrating at the same time. At times you can be enthralled by the “Joy” of completing a level or you can be enraged because you’re on a level for so long. As I said, this game has a feeling that no matter how frustrated you are, you can keep playing because certain aspects such as the music keep reeling you in due to its addictive nature.
Your enjoyment of Electronic Super Joy is solely dependent on who you are as a gamer and whether you like a challenge or you have a patience limit that can only be tested for so long. As for me, I highly recommend the game, it’s fun, has an amazing soundtrack, and isn’t overpriced in the slightest. While I have a few problems here and there such as the Slippery Controls and maybe a bit more options on ways to play, I can comfortably say I enjoyed it for what it was. It’s a game that’s meant to challenge you but is fun at the same time, Michael Todd, I applaud you.

Rating – 7/10
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