Creative Lead Of First Assassin’s Creed Game, Jade Raymond Forms New Studio Under PlayStation

For those who aren’t familiar with Jade Raymond, she’s been in the gaming industry for a while. She was at Ubisoft for the majority of her career and took part in the creation of the first Assassin’s Creed game. Since then she’s delved in with EA and Google Stadia for the past 6+ years.

Raymond left Google Stadia in February and her next move is now known. Sony has announced in a PlayStation Blog post that an independent studio in Montreal is being formed. The game is going to be made exclusively for PlayStation and the studio itself will be headed by Jade Raymond and named Haven.

In the blog post, Raymond talked about the goals she had with forming Haven. You can read this excerpt from the blog post below:

As I took stock of my career over the last few years and started to think about what to do next, I came to a very simple conclusion: I need to get back to what I love doing most, and do so in a way that gives our team the freedom to explore, inspire, and create. 

And so today I’m announcing Haven, an independent studio where many of the talented game developers I have worked with for years (and love dearly!) are coming together to do what we are most passionate about. It’s time for us to refocus on GAMES in a place where we can practice our crafts without any barriers or impediments. We want to create worlds where players can escape, have fun, express themselves, and find community. We want to pour our passion into a project. We want to make something wondrous for people to experience. Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support.

Together, we want to create games that are a haven for players, and we want to build a studio that is a haven for developers. So, while we don’t have many details to announce today, I want the PlayStation community to know that Haven Studios is already hard at work on an unannounced IP. We can’t wait to show you more!

Jade Raymond, CEO of Haven Entertainment Studios

If a prediction were to be made about when we hear what Haven is working on, it’ll likely be late 2022. Haven is independent so the success of their first game will be the main factor in the direction of their studio in the future. As of now, only time will tell.

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